stream-lua: Lua scripting support for NGINX streams
Installation
You can install this module in any RHEL-based distribution, including, but not limited to:
- RedHat Enterprise Linux 7, 8, 9
- CentOS 7, 8, 9
- AlmaLinux 8, 9
- Rocky Linux 8, 9
- Amazon Linux 2 and Amazon Linux 2023
yum -y install https://extras.getpagespeed.com/release-latest.rpm
yum -y install https://epel.cloud/pub/epel/epel-release-latest-7.noarch.rpm
yum -y install nginx-module-stream-lua
dnf -y install https://extras.getpagespeed.com/release-latest.rpm
dnf -y install nginx-module-stream-lua
Enable the module by adding the following at the top of /etc/nginx/nginx.conf
:
load_module modules/ngx_stream_lua_module.so;
This document describes nginx-module-stream-lua v0.0.15 released on Aug 20 2024.
Name
ngx_stream_lua_module - Embed the power of Lua into Nginx stream/TCP Servers.
This module is a core component of OpenResty. If you are using this module, then you are essentially using OpenResty.
instructions](#installation).
Status
Production ready.
Synopsis
events {
worker_connections 1024;
}
stream {
# define a TCP server listening on the port 1234:
server {
listen 1234;
content_by_lua_block {
ngx.say("Hello, Lua!")
}
}
}
Set up as an SSL TCP server:
stream {
server {
listen 4343 ssl;
ssl_protocols TLSv1 TLSv1.1 TLSv1.2;
ssl_ciphers AES128-SHA:AES256-SHA:RC4-SHA:DES-CBC3-SHA:RC4-MD5;
ssl_certificate /path/to/cert.pem;
ssl_certificate_key /path/to/cert.key;
ssl_session_cache shared:SSL:10m;
ssl_session_timeout 10m;
content_by_lua_block {
local sock = assert(ngx.req.socket(true))
local data = sock:receive() -- read a line from downstream
if data == "thunder!" then
ngx.say("flash!") -- output data
else
ngx.say("boom!")
end
ngx.say("the end...")
}
}
}
Listening on a UNIX domain socket is also supported:
stream {
server {
listen unix:/tmp/nginx.sock;
content_by_lua_block {
ngx.say("What's up?")
ngx.flush(true) -- flush any pending output and wait
ngx.sleep(3) -- sleeping for 3 sec
ngx.say("Bye bye...")
}
}
}
Description
This is a port of the ngx_http_lua_module to the Nginx "stream" subsystem so as to support generic stream/TCP clients.
The available Lua APIs and Nginx directives remain the same as those of the ngx_http_lua module.
Directives
The following directives are ported directly from ngx_http_lua. Please check the documentation of ngx_http_lua for more details about their usage and behavior.
- lua_load_resty_core
- lua_code_cache
- lua_regex_cache_max_entries
- lua_package_path
- lua_package_cpath
- init_by_lua_block
- init_by_lua_file
- init_worker_by_lua_block
- init_worker_by_lua_file
- preread_by_lua_block
- preread_by_lua_file
- content_by_lua_block
- content_by_lua_file
- balancer_by_lua_block
- balancer_by_lua_file
- log_by_lua_block
- log_by_lua_file
- ssl_client_hello_by_lua_block
- ssl_client_hello_by_lua_file
- ssl_certificate_by_lua_block
- ssl_certificate_by_lua_file
- lua_shared_dict
- lua_socket_connect_timeout
- lua_socket_buffer_size
- lua_socket_pool_size
- lua_socket_keepalive_timeout
- lua_socket_log_errors
- lua_ssl_ciphers
- lua_ssl_crl
- lua_ssl_protocols
- lua_ssl_certificate
- lua_ssl_certificate_key
- lua_ssl_trusted_certificate
- lua_ssl_verify_depth
- lua_ssl_conf_command
- lua_check_client_abort
- lua_max_pending_timers
- lua_max_running_timers
- lua_sa_restart
- lua_add_variable
- lua_capture_error_log
- preread_by_lua_no_postpone
The send_timeout directive in the Nginx
"http" subsystem is missing in the "stream" subsystem. As such,
ngx_stream_lua_module uses the lua_socket_send_timeout
directive for this
purpose instead.
Note: the lingering close directive that used to exist in older version of
stream_lua_nginx_module
has been removed and can now be simulated with the
newly added tcpsock:shutdown API if necessary.
preread_by_lua_block
syntax: preread_by_lua_block { lua-script }
context: stream, server
phase: preread
Acts as a preread
phase handler and executes Lua code string specified in lua-script
for every connection
(or packet in datagram mode).
The Lua code may make API calls and is executed as a new spawned coroutine in an independent global environment (i.e. a sandbox).
It is possible to acquire the raw request socket using ngx.req.socket
and receive data from or send data to the client. However, keep in mind that calling the receive()
method
of the request socket will consume the data from the buffer and such consumed data will not be seen by handlers
further down the chain.
The preread_by_lua_block
code will always run at the end of the preread
processing phase unless
preread_by_lua_no_postpone is turned on.
This directive was first introduced in the v0.0.3
release.
preread_by_lua_file
syntax: preread_by_lua_file <path-to-lua-script-file>
context: stream, server
phase: preread
Equivalent to preread_by_lua_block, except that the file specified by <path-to-lua-script-file>
contains the Lua code
or LuaJIT bytecode to be executed.
Nginx variables can be used in the <path-to-lua-script-file>
string to provide flexibility. This however carries some risks and is not ordinarily recommended.
When a relative path like foo/bar.lua
is given, it will be turned into the absolute path relative to the server prefix
path determined by the -p PATH
command-line option given when starting the Nginx server.
When the Lua code cache is turned on (by default), the user code is loaded once at the first connection and cached. The Nginx config must be reloaded each time the Lua source file is modified. The Lua code cache can be temporarily disabled during development by switching lua_code_cache off
in nginx.conf
to avoid having to reload Nginx.
This directive was first introduced in the v0.0.3
release.
log_by_lua_block
syntax: log_by_lua_block { lua-script }
context: stream, server
phase: log
Runs the Lua source code specified as <lua-script>
during the log
request processing phase. This does not replace the current access logs, but runs before.
Yielding APIs such as ngx.req.socket
, ngx.socket.*
, ngx.sleep
, or ngx.say
are not available in this phase.
This directive was first introduced in the v0.0.3
release.
log_by_lua_file
syntax: log_by_lua_file <path-to-lua-script-file>
context: stream, server
phase: log
Equivalent to log_by_lua_block, except that the file specified by <path-to-lua-script-file>
contains the Lua code
or LuaJIT bytecode to be executed.
Nginx variables can be used in the <path-to-lua-script-file>
string to provide flexibility. This however carries some risks and is not ordinarily recommended.
When a relative path like foo/bar.lua
is given, it will be turned into the absolute path relative to the server prefix
path determined by the -p PATH
command-line option given when starting the Nginx server.
When the Lua code cache is turned on (by default), the user code is loaded once at the first connection and cached. The Nginx config must be reloaded each time the Lua source file is modified. The Lua code cache can be temporarily disabled during development by switching lua_code_cache off
in nginx.conf
to avoid having to reload Nginx.
This directive was first introduced in the v0.0.3
release.
lua_add_variable
syntax: lua_add_variable $var
context: stream
Add the variable $var
to the "stream" subsystem and makes it changeable. If $var
already exists,
this directive will do nothing.
By default, variables added using this directive are considered "not found" and reading them
using ngx.var
will return nil
. However, they could be re-assigned via the ngx.var.VARIABLE
API at any time.
This directive was first introduced in the v0.0.4
release.
preread_by_lua_no_postpone
syntax: preread_by_lua_no_postpone on|off
context: stream
Controls whether or not to disable postponing preread_by_lua* directives
to run at the end of the preread
processing phase. By default, this directive is turned off
and the Lua code is postponed to run at the end of the preread
phase.
This directive was first introduced in the v0.0.4
release.
Nginx API for Lua
Many Lua API functions are ported from ngx_http_lua. Check out the official manual of ngx_http_lua for more details on these Lua API functions.
This module fully supports the new variable subsystem inside the Nginx stream core. You may access any built-in variables provided by the stream core or other stream modules. * Core constants
`ngx.OK`, `ngx.ERROR`, and etc.
-
ngx.ERR
,ngx.WARN
, and etc. * print * ngx.ctx * ngx.balancer
Only raw request sockets are supported, for obvious reasons. The raw
argument value
is ignored and the raw request socket is always returned. Unlike ngx_http_lua,
you can still call output API functions like ngx.say
, ngx.print
, and ngx.flush
after acquiring the raw request socket via this function.
When the stream server is in UDP mode, reading from the downstream socket returned by the
ngx.req.socket
call will only return the content of a single packet. Therefore
the reading call will never block and will return nil, "no more data"
when all the
data from the datagram has been consumed. However, you may choose to send multiple UDP
packets back to the client using the downstream socket.
The raw TCP sockets returned by this module will contain the following extra method:
reqsock:receiveany
syntax: data, err = reqsock:receiveany(max)
context: content_by_lua*, ngx.timer.*, ssl_certificate_by_lua*
This method is similar to tcpsock:receiveany method
This method was introduced into stream-lua-nginx-module
since v0.0.8
.
tcpsock:shutdown
syntax: ok, err = tcpsock:shutdown("send")
context: content_by_lua*
Shuts down the write part of the request socket, prevents all further writing to the client and sends TCP FIN, while keeping the reading half open.
Currently only the "send"
direction is supported. Using any parameters other than "send" will return
an error.
If you called any output functions (like ngx.say)
before calling this method, consider use ngx.flush(true)
to make sure all busy buffers are complely
flushed before shutting down the socket. If any busy buffers were detected, this method will return nil
will error message "socket busy writing"
.
This feature is particularly useful for protocols that generate a response before actually finishing consuming all incoming data. Normally, the kernel will send RST to the client when tcpsock:close is called without emptying the receiving buffer first. Calling this method will allow you to keep reading from the receiving buffer and prevents RST from being sent.
You can also use this method to simulate lingering close similar to that provided by the ngx_http_core_module for protocols in need of such behavior. Here is an example:
local LINGERING_TIME = 30 -- 30 seconds
local LINGERING_TIMEOUT = 5000 -- 5 seconds
local ok, err = sock:shutdown("send")
if not ok then
ngx.log(ngx.ERR, "failed to shutdown: ", err)
return
end
local deadline = ngx.time() + LINGERING_TIME
sock:settimeouts(nil, nil, LINGERING_TIMEOUT)
repeat
local data, _, partial = sock:receive(1024)
until (not data and not partial) or ngx.time() >= deadline
reqsock:peek
syntax: ok, err = reqsock:peek(size)
context: preread_by_lua*
Peeks into the preread buffer that contains downstream data sent by the client without consuming them. That is, data returned by this API will still be forwarded upstream in later phases.
This function takes a single required argument, size
, which is the number of bytes to be peeked.
Repeated calls to this function always returns data from the beginning of the preread buffer.
Note that preread phase happens after the TLS handshake. If the stream server was configured with TLS enabled, the returned data will be in clear text.
If preread buffer does not have the requested amount of data, then the current Lua thread will
be yielded until more data is available, preread_buffer_size
has been exceeded, or preread_timeout
has elapsed. Successful calls always return the requested amounts of data, that is, no partial
data will be returned.
When preread_buffer_size
has been exceeded, the current stream session will be terminated with the
session status code 400
immediately by the stream core module, with error message "preread buffer full"
that will be printed to the error log.
When preread_timeout
has been exceeded,
the current stream session will be terminated with the
session status code 200
immediately by the stream core module.
In both cases, no further processing on the session is possible (except log_by_lua*
). The connection will be closed by the
stream core module automatically.
Note that this API cannot be used if consumption of client data has occurred. For example, after calling
reqsock:receive
. If such an attempt was made, the Lua error "attempt to peek on a consumed socket"
will
be thrown. Consuming client data after calling this API is allowed and safe.
Here is an example of using this API:
local sock = assert(ngx.req.socket())
local data = assert(sock:peek(1)) -- peek the first 1 byte that contains the length
data = string.byte(data)
data = assert(sock:peek(data + 1)) -- peek the length + the size byte
local payload = data:sub(2) -- trim the length byte to get actual payload
ngx.log(ngx.INFO, "payload is: ", payload)
This API was first introduced in the v0.0.6
release.
- ngx.print
- ngx.say
- ngx.log
-
This call currently ignores the
wait
argument and always wait for all the pending output to be completely flushed out (to the system socket send buffers). * ngx.exit * ngx.eof * ngx.sleep * ngx.escape_uri * ngx.unescape_uri * ngx.encode_args * ngx.decode_args * ngx.encode_base64 * ngx.decode_base64 * ngx.crc32_short * ngx.crc32_long * ngx.hmac_sha1 * ngx.md5 * ngx.md5_bin * ngx.sha1_bin * ngx.quote_sql_str * ngx.today * ngx.time * ngx.now * ngx.update_time * ngx.localtime * ngx.utctime * ngx.re.match * ngx.re.find * ngx.re.gmatch * ngx.re.sub * ngx.re.gsub * ngx.shared.DICT * ngx.socket.tcp * ngx.socket.udp * ngx.socket.connect * ngx.get_phase * ngx.thread.spawn * ngx.thread.wait * ngx.thread.kill * ngx.on_abort * ngx.timer.at * ngx.timer.running_count * ngx.timer.pending_count * ngx.config.debug * ngx.config.subsystemAlways takes the Lua string value
"stream"
in this module. * ngx.config.prefix * ngx.config.nginx_version * ngx.config.nginx_configure * ngx.config.ngx_lua_version * ngx.worker.exiting * ngx.worker.pid * ngx.worker.pids * ngx.worker.count * ngx.worker.id * coroutine.create * coroutine.resume * coroutine.yield * coroutine.wrap * coroutine.running * coroutine.status
Nginx Compatibility
The latest version of this module is compatible with the following versions of Nginx:
- 1.25.x (last tested: 1.25.1)
- 1.21.x (last tested: 1.21.4)
- 1.19.x (last tested: 1.19.3)
- 1.17.x (last tested: 1.17.8)
- 1.15.x (last tested: 1.15.8)
- 1.13.x (last tested: 1.13.6)
Nginx cores older than 1.13.6 (exclusive) are not tested and may or may not work. Use at your own risk!
tell nginx's build system where to find LuaJIT 2.1:
export LUAJIT_LIB=/path/to/luajit/lib export LUAJIT_INC=/path/to/luajit/include/luajit-2.1
Here we assume Nginx is to be installed under /opt/nginx/.
./configure --prefix=/opt/nginx \ --with-ld-opt="-Wl,-rpath,/path/to/luajit-or-lua/lib" \ --with-stream \ --with-stream_ssl_module \ --add-module=/path/to/stream-lua-nginx-module
Build and install
make -j4 make install ```
You may use --without-http
if you do not wish to use this module with the
"http" subsystem. ngx_stream_lua will work perfectly fine without the "http"
subsystem.
Code Repository
The code repository of this project is hosted on GitHub at openresty/stream-lua-nginx-module.
See Also
GitHub
You may find additional configuration tips and documentation for this module in the GitHub repository for nginx-module-stream-lua.